Games : A Look at Emerging Trends, Uses, Threats and Opportunities in Influence Activities

Title

Games : A Look at Emerging Trends, Uses, Threats and Opportunities in Influence Activities

Subject

Second Life

Description

This document is a report created by GCHQ and the NSA's UK Satellite Station, MHS. It describes the (then) state of the video gaming industry. The potential use of this industry for recruitment into Islamic terrorist organizations is discussed, as well as potential surveillance actions undertaken against players of World of Warcraft, CounterStrike, Second Life, and other popular video games.

Creator

National Security Agency - Menwith Hill Station

Publisher

The New York Times

Relation

Snowden

Language

en

Date:Created

2007-01-08

Source:Classification

Classified

Source:Redactions

Title page and identifying information has been redacted

Report:Creator

Justin Elliott

NumPages

3

CreatorOffice

MHS

Date:Leaked

2013-12-09

Distribution

5VEY

Surveillance Programs

Video Game Surveillance Programs

Collection

Citation

National Security Agency - Menwith Hill Station, “Games : A Look at Emerging Trends, Uses, Threats and Opportunities in Influence Activities,” Snowden Archive, accessed July 4, 2022, https://grid.glendon.yorku.ca/items/show/464.

Item Relations

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